Added metadata fields to scripts that script_manager can access and
display as a tooltip. Added script_manager integration to those scripts that didn't have it.
This commit is contained in:
@@ -75,10 +75,26 @@ local dtsys = require "lib/dtutils.system"
|
||||
local MODULE_NAME = "ext_editor"
|
||||
du.check_min_api_version("7.0.0", MODULE_NAME)
|
||||
|
||||
-- translation
|
||||
local gettext = dt.gettext.gettext
|
||||
|
||||
dt.gettext.bindtextdomain("ext_editor", dt.configuration.config_dir .."/lua/locale/")
|
||||
|
||||
local function _(msgid)
|
||||
return gettext(msgid)
|
||||
end
|
||||
|
||||
-- return data structure for script_manager
|
||||
|
||||
local script_data = {}
|
||||
|
||||
script_data.metadata = {
|
||||
name = "ext_editor",
|
||||
purpose = _("edit images with external editors"),
|
||||
author = "Marco Carrarini, marco.carrarini@gmail.com",
|
||||
help = "https://docs.darktable.org/lua/stable/lua.scripts.manual/scripts/contrib/ext_editor"
|
||||
}
|
||||
|
||||
script_data.destroy = nil -- function to destory the script
|
||||
script_data.destroy_method = nil -- set to hide for libs since we can't destroy them commpletely yet, otherwise leave as nil
|
||||
script_data.restart = nil -- how to restart the (lib) script after it's been hidden - i.e. make it visible again
|
||||
@@ -94,15 +110,6 @@ ee.event_registered = false
|
||||
ee.widgets = {}
|
||||
|
||||
|
||||
-- translation
|
||||
local gettext = dt.gettext.gettext
|
||||
|
||||
gettext.bindtextdomain("ext_editor", dt.configuration.config_dir .."/lua/locale/")
|
||||
|
||||
local function _(msgid)
|
||||
return gettext(msgid)
|
||||
end
|
||||
|
||||
-- maximum number of external programs, can be increased to necessity
|
||||
local MAX_EDITORS = 9
|
||||
|
||||
|
||||
Reference in New Issue
Block a user