Added metadata fields to scripts that script_manager can access and
display as a tooltip. Added script_manager integration to those scripts that didn't have it.
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@@ -56,21 +56,28 @@ local PQ = dt.configuration.running_os == "windows" and '"' or "'"
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-- works with darktable API version from 5.0.0 on
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du.check_min_api_version("7.0.0", "hugin")
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dt.gettext.bindtextdomain("hugin", dt.configuration.config_dir .."/lua/locale/")
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local function _(msgid)
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return gettext(msgid)
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end
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-- return data structure for script_manager
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local script_data = {}
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script_data.metadata = {
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name = "hugin",
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purpose = _("stitch images into a panorama"),
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author = "Wolfgang Goetz",
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help = "https://docs.darktable.org/lua/stable/lua.scripts.manual/scripts/contrib/hugin"
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}
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script_data.destroy = nil -- function to destory the script
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script_data.destroy_method = nil -- set to hide for libs since we can't destroy them commpletely yet, otherwise leave as nil
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script_data.restart = nil -- how to restart the (lib) script after it's been hidden - i.e. make it visible again
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script_data.show = nil -- only required for libs since the destroy_method only hides them
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gettext.bindtextdomain("hugin", dt.configuration.config_dir .."/lua/locale/")
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local function _(msgid)
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return gettext(msgid)
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end
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local function user_preference_changed(widget)
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user_prefer_gui = widget.value
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dt.preferences.write(namespace, user_pref_str, "bool", user_prefer_gui)
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