Files
lua-scripts-w-api/official/generate_image_txt.lua
Bill Ferguson d123634679 Changed script names in metadata from filenames to names by
removing underscores, spelling out abbreviations, etc.
2024-10-22 00:13:30 -04:00

139 lines
4.8 KiB
Lua

--[[
This file is part of darktable,
copyright (c) 2014 Tobias Ellinghaus
darktable is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
darktable is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with darktable. If not, see <http://www.gnu.org/licenses/>.
]]
--[[
GENERATE IMAGE TEXT
A script to run a command on images to generate text metadata
The medata will be displayed as an overlay on the image in lighttable mode
USAGE
* require this script from your main lua file
* set a command to run on all image, this command should output text on stdout
* enable image file generation
]]
-- TODO:
-- * enable showing of the txt file (plugins/lighttable/draw_custom_metadata) if this script is enabled
-- * maybe allow a lua command returning text instead of a command line call? both?
-- * make filenames with double quotes (") work
local dt = require "darktable"
local du = require "lib/dtutils"
require "darktable.debug"
local gettext = dt.gettext.gettext
local function _(msg)
return gettext(msg)
end
du.check_min_api_version("7.0.0", "generate_image_txt")
-- return data structure for script_manager
local script_data = {}
script_data.metadata = {
name = _("generate image text"),
purpose = _("overlay metadata on the selected image(s)"),
author = "Tobias Ellinghaus",
help = "https://docs.darktable.org/lua/stable/lua.scripts.manual/scripts/official/generate_image_txt"
}
script_data.destroy = nil -- function to destory the script
script_data.destroy_method = nil -- set to hide for libs since we can't destroy them commpletely yet
script_data.restart = nil -- how to restart the (lib) script after it's been hidden - i.e. make it visible again
script_data.show = nil -- only required for libs since the destroy_method only hides them
dt.preferences.register("generate_image_txt",
"enabled",
"bool",
_("create txt sidecars to display with images"),
_("the txt files created get shown when the lighttable is zoomed in to one image. also enable the txt overlay setting in the gui tab"),
false)
dt.preferences.register("generate_image_txt",
"command",
"string",
_("command to generate the txt sidecar"),
_("the output of this command gets written to the txt file. use $(FILE_NAME) for the image file"),
"exiv2 $(FILE_NAME)")
local check_command = function(command)
if not command:find("$(FILE_NAME)", 1, true) then
dt.print(_("the command for txt sidecars looks bad. better check the preferences"))
end
end
local function destroy()
dt.destroy_event("gen_img_txt", "mouse-over-image-changed")
end
local command_setting = dt.preferences.read("generate_image_txt", "command", "string")
check_command(command_setting)
dt.register_event("gen_img_txt", "mouse-over-image-changed",
function(event, img)
-- no need to waste processing time if the image has a txt file already
if not img or img.has_txt or not dt.preferences.read("generate_image_txt", "enabled", "bool") then
return
end
-- there should be at least one "$(FILE_NAME)" in the command. warn if not, but only once
local _command_setting = dt.preferences.read("generate_image_txt", "command", "string")
if not (command_setting == _command_setting) then
command_setting = _command_setting
check_command(command_setting)
end
-- set the flag to true first so that subsequent runs don't mess with the txt
img.has_txt = true
-- next: create the txt
local img_filename = img.path.."/"..img.filename
local txt_filename = img.path.."/"..img.filename:match("^[^.]*")..".txt"
-- better safe than sorry: check if the file maybe exists. this is for example true when shooting raw+jpg
local file = io.open(txt_filename, "r")
if file then
file.close()
return
end
-- we are confident now that it's safe to write the file
-- compose the command to run
local command = command_setting:gsub("%$%(FILE_NAME%)", '"'..img_filename..'"')..' > "'..txt_filename..'"'
-- finally, run it
dt.control.execute( command)
end
)
script_data.destroy = destroy
return script_data
-- vim: shiftwidth=2 expandtab tabstop=2 cindent
-- kate: tab-indents: off; indent-width 2; replace-tabs on; remove-trailing-space on;