display as a tooltip. Added script_manager integration to those scripts that didn't have it.
69 lines
1.9 KiB
Lua
69 lines
1.9 KiB
Lua
--[[
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This file is part of darktable,
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copyright (c) 2017 Tobias Jakobs
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darktable is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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darktable is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with darktable. If not, see <http://www.gnu.org/licenses/>.
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]]
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--[[
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USAGE
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* require this script from your main lua file
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To do this add this line to the file .config/darktable/luarc:
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require "running_os"
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prints the operating system
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]]
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local dt = require "darktable"
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local du = require "lib/dtutils"
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du.check_min_api_version("5.0.0", "running_os")
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-- translation facilities
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local gettext = dt.gettext.gettext
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dt.gettext.bindtextdomain("running_os", dt.configuration.config_dir .."/lua/locale/")
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local function _(msg)
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return gettext(msg)
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end
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-- script_manager integration to allow a script to be removed
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-- without restarting darktable
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local function destroy()
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-- nothing to destroy
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end
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dt.print(string.format(_("you are running: %s"), dt.configuration.running_os))
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-- set the destroy routine so that script_manager can call it when
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-- it's time to destroy the script and then return the data to
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-- script_manager
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local script_data = {}
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script_data.metadata = {
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name = "running_os",
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purpose = _("example of how to determine the operating system being used"),
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author = "Tobias Jakobs",
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help = "https://docs.darktable.org/lua/stable/lua.scripts.manual/scripts/examples/running_os"
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}
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script_data.destroy = destroy
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return script_data
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--
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-- vim: shiftwidth=2 expandtab tabstop=2 cindent syntax=lua
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