Limit amount of scanned objects in generic evaluator

This commit is contained in:
fwcd
2020-09-02 19:44:13 +02:00
parent 7ab4e0c4b5
commit e882593cea

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@@ -120,18 +120,21 @@ export class GenericEvaluator implements Evaluator {
variablesReference: number,
knownObjects: { [ref: number]: any; } = {},
recursionDepth: number = 0,
maxRecursionDepth: number = 50,
maxRecursionDepth: number = 30,
maxKnownObjects: number = 100,
): Promise<any> {
var result: any = {};
knownObjects[variablesReference] = result;
const canRecurse = recursionDepth < maxRecursionDepth && Object.keys(knownObjects).length < maxKnownObjects;
for (const variable of await this.session.getVariables({ variablesReference })) {
let child: any;
if (variable.variablesReference > 0 && variable.variablesReference in knownObjects) {
// If the object is known, we have a (potentially cyclic) reference
child = knownObjects[variable.variablesReference];
} else if (variable.variablesReference > 0 && recursionDepth < maxRecursionDepth) {
} else if (variable.variablesReference > 0 && canRecurse) {
// Recurse on a new object
child = await this.constructObjectFromVariablesReference(variable.variablesReference, knownObjects, recursionDepth + 1, maxRecursionDepth);
} else {