Fixed bug where the wrong script could be activated, because the script to activate was found by string matching. Replaced string match with value of category selector and script name to avoid any ambiguity.
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@@ -291,19 +291,10 @@ local function create_enable_disable_button(btext, sname, req)
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-- split the label into action and target
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local action, target = string.match(self.label, "(.+) (.+)")
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-- load the script if it's not loaded
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local scat = ""
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for _,scatn in ipairs(sm.script_categories) do
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-- check, and fix, the filename for a - since it is a lua magic character in string match
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local mtarget = target
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if string.match(mtarget, "-") then
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mtarget = string.gsub(mtarget, "%-", "%%-")
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dt.print_log("fixed target is " .. mtarget)
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end
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if string.match(table.concat(sm.script_names[scatn]), mtarget) then
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dt.print_log("got a string match")
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scat = scatn
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end
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end
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dt.print_log("Looking for target " .. target)
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local scat = sm.category_selector.value
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-- check, and fix, the filename for a - since it is a lua magic character in string match
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dt.print_log("checking category " .. scat .. " for target " .. target)
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local starget = du.join({scat, target}, "/")
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dt.print_log("starget to activate is " .. starget)
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dt.print_log("target to activate is " .. target)
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