simple module to call dt_action_process
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105
examples/gui_action.lua
Normal file
105
examples/gui_action.lua
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@@ -0,0 +1,105 @@
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local dt = require "darktable"
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local NaN = 0/0
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local wg = {}
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wg.action = dt.new_widget("entry"){
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text = "lib/filter/view",
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placeholder = "action path",
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tooltip = "enter the full path of an action, for example 'lib/filter/view'"
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}
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wg.instance = dt.new_widget("combobox"){
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label = "instance",
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tooltip = "the instance of an image processing module to execute action on",
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"0", "+1", "-1", "+2", "-2", "+3", "-3", "+4", "-4", "+5", "-5", "+6", "-6", "+7", "-7", "+8", "-8", "+9", "-9"
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}
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wg.element = dt.new_widget("entry"){
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text = "",
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placeholder = "action element",
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tooltip = "enter the element of an action, for example 'selection', or leave empty for default"
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}
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wg.effect = dt.new_widget("entry"){
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text = "next",
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placeholder = "action effect",
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tooltip = "enter the effect of an action, for example 'next', or leave empty for default"
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}
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wg.speed = dt.new_widget("entry"){
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text = "1",
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placeholder = "action speed",
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tooltip = "enter the speed to use in action execution, or leave empty to only read state"
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}
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wg.check = dt.new_widget("check_button"){
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label = 'perform action',
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tooltip = 'perform action or only read return',
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clicked_callback = function()
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wg.speed.sensitive = wg.check.value
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end,
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value = true
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}
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wg.return_value = dt.new_widget("entry"){
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text = "",
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sensitive = false
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}
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dt.register_lib(
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"execute_action", -- Module name
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"execute gui actions", -- name
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true, -- expandable
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false, -- resetable
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{[dt.gui.views.lighttable] = {"DT_UI_CONTAINER_PANEL_LEFT_CENTER", 100},
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[dt.gui.views.darkroom] = {"DT_UI_CONTAINER_PANEL_LEFT_CENTER", 100}},
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dt.new_widget("box")
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{
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orientation = "vertical",
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dt.new_widget("box")
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{
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orientation = "horizontal",
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dt.new_widget("label"){label = "action path", halign = "start"},
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wg.action
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},
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wg.instance,
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dt.new_widget("box")
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{
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orientation = "horizontal",
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dt.new_widget("label"){label = "element", halign = "start"},
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wg.element
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},
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dt.new_widget("box")
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{
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orientation = "horizontal",
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dt.new_widget("label"){label = "effect", halign = "start"},
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wg.effect
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},
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wg.check,
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dt.new_widget("box")
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{
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orientation = "horizontal",
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dt.new_widget("label"){label = "speed", halign = "start"},
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wg.speed
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},
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dt.new_widget("button")
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{
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label = "execute action",
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tooltip = "execute the action specified in the fields above",
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clicked_callback = function(_)
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local sp = nan
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if wg.check.value then sp = wg.speed.text end
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wg.return_value.text = dt.gui.action(wg.action.text, wg.instance.value, wg.element.text, wg.effect.text, sp)
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end
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},
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dt.new_widget("box")
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{
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orientation = "horizontal",
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dt.new_widget("label"){label = "return value:", halign = "start"},
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wg.return_value
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},
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}
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)
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